Skip to content

Tim Hermans

coding{android; web} graphics{2d; 3d}


  • Home
  • About

Tag: simulation

Glass

September 1, 2016December 12, 2021
by Tim

Another experiment on fluid simulation and photorealistic rendering with Cycles in Blender 3D.

Continue reading “Glass” →
Posted in GraphicsTagged 3d, black and white, blender, cycles, fluid, noise, render, simulationLeave a comment

Honey

December 29, 2015December 12, 2021
by Tim

Today I got inspired by a photo shoot from a friend of mine, he used syrup to poor over a model and shoot pictures while it dripped. So I modeled/simulated honey pouring over a ball and rendered it photo realistic with cycles.

Continue reading “Honey” →
Posted in GraphicsTagged 3d, blender, cycles, fluid, photorealistic, render, simulation, viscosity2 Comments

Website created and maintained by Tim Hermans.
Permission is needed for using any media from this site, please contact me first.