I’ve finally come to it to recreate the Android app “TRA Ploegen” as a Web app, so now even iOS users can make use of it by visiting traploegen.github.io in their browser.Continue reading “TRA Ploegen Web”
Another good exercise, remodeling the espresso machine that started out as one of the props that I used for my kitchen scene earlier.
Modeling with creased edges and using vertex groups.Continue reading “Nespresso”
Another experiment on fluid simulation and photorealistic rendering with Cycles in Blender 3D.Continue reading “Glass”
I just made my second android app! A homescreen widget..Continue reading “Weekday Widget”
Today I got inspired by a photo shoot from a friend of mine, he used syrup to poor over a model and shoot pictures while it dripped. So I modeled/simulated honey pouring over a ball and rendered it photo realistic with cycles.Continue reading “Honey”
I’ve created my first android app!
It shows the workshift for me and my colleagues at any given date, for any of the four teams.Continue reading “TRA Ploegen”
I wanted a decent exercise to speed up my modeling and to try and render heavier scenes using Cycles in blender, so I modeled my kitchen.. 🙂Continue reading “Kitchen”
I was challenged by my father to write a program that would give all the possible combinations from a set of numbers to add to a certain amount. This is actually called the subset sum (or knapsack) problem and I was going to need to do some research.Continue reading “Knapsack Problem”
Practising polygonal- or subdivision surface modeling and photo realistic rendering with Cycles..Continue reading “Bolts”